Navigating the policy environment that enables or hinders the implementation of different ecotechnologies in the Baltic Sea Region
The Serious Game System (SGS) serves as a collaborative and exploratory space to support a diverse group of stakeholders with the identification, selection and implementation of ecotechnologies that can both reduce nutrient emissions to the Baltic Sea and reconcile interconnected challenges. The SGS will also enable a co-inquiry into the risks and challenges growing out of the uncertainties and controversies connected to the Baltic Sea region’s marine and terrestrial environments.
This workshop, organised by The Swedish International Centre of Education for Sustainable Development (SWEDESD), Uppsala University, aims to explore opportunities and barriers that the current policy environment presents in relation to the implementation of different ecotechnologies, as well as possible policy changes and their impact on implementation of different ecotechnologies.
AGENDA
Time | Activity |
9:00 – 9:30 | Welcome and a round of introduction Introduction of the workshop |
9:30 – 11:00 | Serious Game System Playing Session 1 – Introduction to the Serious Game System – Understanding how the game operates and playtesting |
11:00 –12:00 | Group Exercise and Reflection – Opportunities and barriers that the current policy environment presents in relation to the implementation of different eco-technologies – Possible policy changes and how they would impact the implementation of different eco-technologies |
12:00 – 13:00 | Lunch |
13:00 – 14:30 | Serious Game System Playing Session 2 – Insights emerged from the group exercise will be used in this session. |
14:30 – 15:00 | Plenary discussion and closing of the workshop |
Stakeholders at previous Serious Game System workshop
Attendance to this workshop is by invitation only. Contact the representatives below for more information.
Professor – SWEDESD, Uppsala University.
Research Assistant – SWEDESD, Uppsala University.
Steven Bachelder
Professor, Department of Game Design, Uppsala University.